Here are some examples of projects I have worked on
Unknow Triple A Game
I've been working on the PS5 version of a yet-to-be-announced Triple-A game. We also did a Port of the game, adding the PS5 code to the game's In-house engine
Show MoreNightmare Reaper
I worked as Lead Programmer on the Port of the game for Switch, PS5, PS4, Xbox Series X and Xbox One. Where we had to adapt this game made with Unreal Engine 4 with looter shooter and roguelite genre.
Show MoreSpirit of the Island
In this project we made the Port of the game for Switch, PS5, PS4, Xbox Series X and Xbox One. The game is developed in Unity and is an RPG and Life Simulator.
Show MorePersonal Projects
In the following link you can see my own projects. Some of these projects are: a Graphic Engine made from scratch using graphical library of OpenGL, Vulkan, DX12 and PS4; A Game developed in Unreal Engine 4 by a team of programmers, artist and designers; Or a project for simulate how the sea works with Gerstner Waves formula
Show Projects
I have several years of experience in the industry, I have worked in Climax Studios and Brave Zebra as Ports Developer. I have worked for different platforms: PS5, PS4, Switch, Xbox Series X, Xbox One, Android and IOS.
I decided to enter the world of Video Games because I like the idea of creating new worlds from scratch, from the inside Graphic Engine to Vide Game's mechanics. I have always curiosity in the technical side of Video Games.
I graduated as Video Game Programmer in ESAT (Valencia, Spain) in 2021.
- C/C++
- C#
- ARM Assembly
- SQL
- Python
- Javascript
- PHP
- HTML5
- CSS
- Unity
- Unreal Engine 4/5
- Databases
- OpenGL
- Vulkan
- DX12
- PS4
- PS5
- Switch
- PS5
- Xbox Series X/S
- PS4
- Xbox One
- Android
- IOS