Key Titans
Unity Diseño Personal Work
We were proposed to make a game with a different design from the usual, for this project we chose a design where as many keys as possible were used.

The game consists of defeating the enemy by typing words, to make the game more fun we chose to create combos for the player to choose which word to type.

Words have 3 categories: Short, Medium and Long, each category has its own damage.

Combos mix words from different categories and also do extra damage for how complicated the combo is.

To all this is included a damage multiplier that increases as the player completes combos, but if the player makes a mistake the multiplier drops to x1.

The game consists of defeating the Boss before it reaches the player, meanwhile on the screen the Boss is sending waves of minions to defeat the player. The player loses when a minion or the Boss reaches him.

To make the game more fun, skills were added to the game where in order to throw them you have to complete words from different categories.
Features

  • Gameplay Design
  • Writing game