Feed it
Personal Work Unity Diseño
This is a small mini-game based on the weight of the enemies.
It has a level that goes in parts and you have to beat each part, if the player is defeated it resets the current part where he is.

In each part of the level you collect fruit that if you throw at enemies you can fatten them up and play this to your advantage.

The mini-game consists of getting through the level by making the enemies fatten up and thus being able to pass the obstacles.
Features

  • Unity
  • Gameplay Design
  • Puzzles
  • Game Feel